Bachelor’s degree in Engineering, IT, Multimedia Arts, Interaction Design, UI/UX, Game
Design, or related field.
Experience Requirement
• 1–2 years of experience in 3D.
• Experience in Blender or similar tools.
• Background in VR optimization and 3D scene assembly preferred.
Required Expertise
• Skilled in 3D modeling, texturing, lighting, and environment design.
• Ability to optimize assets for VR performance and low-latency interactions.
• Understanding of modular asset pipelines and scene assembly.
• Strong collaboration skills with XR developers and designers.
Core Competencies
• Skilled in 3D modeling, texturing, lighting, and environment design.
• Ability to optimize assets for VR performance and low-latency interactions.
• Understanding of modular asset pipelines and scene assembly.
• Strong collaboration skills with XR developers and designers.